The schedule is using Irish local time (GMT).
- All presentations will be available as Replay.
- Most speakers should be available to answer your questions during respective their presentation (or Panel) allocated time.
- The following Schedule is subject to change
Wednesday 1st November | |
14.15 | Opening of the Virtual Summit |
14.30 | Simon Egenfeldt-Nielsen , Collaborative dilemma-based learning games |
15.45 | Katrin Becker , Bring Joy Back to Teaching & Learning with a Gameful Classroom |
17.00 | Chris Crawford, Why educational software so often fails |
18.00 | Panel 1 The integration of games, simulations, and gamification techniques create more immersive and effective learning experiences |
19.00 | Panel 2 The impact and potential of games, gamification and simulations on professional development and training in education |
20.00 | Closing of Day 1 |
Thursday 2nd November | |
14.15 | Opening of Day 2 |
14.30 | Eric Zimmerman, The Rules We Break: Lessons in Play, Thinking, and Design |
15.45 | Matthew Farber, Pairing Games and Books: An Underutilized Approach for Games and Learning |
17.00 | Clark Aldrich, Education’s Great Pivot is Powered by Short Sims |
18.00 | Panel 3 The design of games, gamification and simulations to tackle complex and real-world challenges |
19.00 | Panel 4 Accessibility for games, gamification, and simulation |
20.00 | Closing of Day 2 |
Friday 3rd November | |
14.15 | Opening of Day 3 |
14.30 | Karl Kapp, What to Steal from Classic Games to Create Engaging Learning Games |
15.45 | Constance Steinkuehler , Toxicity in Online Games: The Problem, Its Consequences, and Its Solutions. |
17.00 | Brock Dubbels, Creating measurable increase in revenue and conversion with reduced effort |
18.00 | Panel 5 Innovations and emerging trends for games, gamification, and simulations |
19.00 | Closing of the Virtual Summit |