Accessibility for Games, Gamification, and Simulations.
In this panel, the speakers will use their experience to answer the question: " What strategies can be employed to ensure that games, gamification, and simulation approaches are accessible to a diverse range of learners and professionals in STEM, promoting inclusivity and diversity in these fields?"Panelists:
- Clark Aldrich.
- Katrin Becker.
- Simon Egenfeldt-Nielsen.
- Constance Steinkuehler.
- Eric Zimmerman.